﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TriggerControl : MonoBehaviour {
    public SteamVR_TrackedObject obj;
    public SteamVR_TrackedController TrackCtr;

    public event PointerEventHandler pointT;
	void Start () {
        obj = GetComponent<SteamVR_TrackedObject>();

	}
	
	void Update () {
		
	}



}
